Training high-quality diffusion models is computationally expensive, and inference-time guidance often adds further sampling cost. In this work, we introduce Swift, a simple yet effective self-guided…
Multi-turn image editing aims to modify an image according to a sequence of instructions, enabling more effective interactive visual content creation for users. However, existing methods often…
Diffusion language models form answers through a sequence of revisable continuous states, but multi-agent systems usually discard those states and make agents communicate only after decoding text. We…
Drafting an answer allows a reasoning model to reconsider each decision in the context of the others. Yet repeated diffusion denoising does not ensure that individually plausible token updates form a…
Deep research systems iteratively plan, gather evidence, synthesize, and revise, making end-to-end latency a key bottleneck for interactive use. Almost all production systems are built on…
Digital art generation has undergone a massive paradigm shift, moving from static image synthesis to dynamic video generation that can mimic the human painting process. While existing models can…
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise…
Modern image generation largely relies on specialized generative models that leave the process of image construction implicit in learned parameters. We explore an alternative: general-purpose coding…
Iterative sampling in diffusion models can lead to error accumulation due to exposure bias. The denoiser is trained on real images interpolated with noise, but at inference its inputs are constructed…
Video generation models are promising foundations for embodied world models, but only if their generated rollouts are physically valid and faithful to task instructions. Multimodal large language…
General-purpose manipulation requires reliable behavior across embodiments, objects, and task demands. We introduce HandsOn, a composable simulation platform and benchmark for cross-embodiment…
Diffusion language models can write several tokens in one forward pass, and they decide during generation how many passes to spend. Two outputs of the same token length can therefore vary a lot in…
Large language models (LLMs) are increasingly used to automate AI research, including language-model (LM) development, offering a potential path toward recursive self-improvement. However, turning…
Neural simulation of high-fidelity deformable bodies is a foundational challenge in computer graphics and physical AI. Long-horizon prediction for high-resolution 3D volumetric meshes is hard:…
Unified audio-video creation requires a single model capable of text-conditioned joint synthesis, bidirectional cross-modal generation, and instruction-guided editing across both modalities. Existing…
Text-to-image (T2I) platforms typically return several images per prompt so users can explore different visual interpretations and choose one that matches their intent. However, T2I models are…
Biometric authentication systems increasingly use privacy-preserving mechanisms to protect sensitive templates. However, the authentication interface itself may still leak information that enables…
Vision-language-action (VLA) models have shown strong promise for generalist robotic manipulation, but their inference cost remains a major bottleneck for real-time control. This limitation is…