Human motion retargeting bridges the embodiment gap between humans and humanoid robots by converting human demonstrations into reference trajectories for whole-body control and loco-manipulation. For…
Real-world data often exhibits cluster structure at multiple resolutions, yet existing methods typically learn a single partition or construct an explicit hierarchy. Inspired by Matryoshka…
Forecasting future human motion requires jointly reasoning about an agent's global trajectory and 3D body pose, which are tightly coupled, particularly in team sports where multiple interacting…
We present Protegrity-PII, a new PII decision model for structured and unstructured text. Protegrity-PII achieves a typed recall of 0.915 with a precision of 0.907 on a new benchmark we propose,…
LLM agents are often evaluated by reducing execution traces to labels such as final-answer correctness, tool verification, and fault propagation. These labels are measurements produced by parsers,…
Should an embodied agent's experience be baked into its policy weights, or kept external and retrieved at inference? A memory-augmented teacher (a VLM that retrieves lessons, with their episode…
Learning useful representations from continually changing value targets remains a challenge in deep reinforcement learning. We study the temporal horizon of this supervision: smaller discounts make…
Neuro-symbolic (NeSy) predictors that supervise only the task label suffer from reasoning shortcuts: distinct concept mappings achieve the same maximum likelihood, leaving the recovered concepts…
We address the problem of real-time multi-agent path planning under prescribed initial and final configurations, formulated as a high-dimensional optimal control problem subject to inter-agent…
Activation probes are computed directions in a language model's residual stream, used both to detect safety-relevant behaviours and, by adding their direction back into the stream, to steer them. We…
In recent years, Spiking Neural Networks (SNNs) have gained massive attention as an energy-efficient neural computing paradigm due to their event-driven and sparse computing capability. However,…
Generating an articulated object from a single image requires recovering both its appearance and the mechanism governing its parts. A compact encoding of joint attributes does not by itself ensure…
Dynamic representations based on 4D Gaussian Splatting (4DGS) have shown strong capabilities in reconstruction and rendering, yet current methods remain limited in supporting complex natural-language…
Existing 3D generative approaches are typically developed for individual imaging modalities, requiring substantial modality-specific data and limiting their ability to exploit shared structure across…
Visual mathematical reasoning can fail before reasoning begins: when a vision-language model (VLM) misreads a diagram, subsequent reasoning proceeds from false premises. This perceptual bottleneck is…
Language models' abilities to interpret tasks and generate programs offer a promising basis for 3D spatial reasoning. Yet following spatial instructions in 3D scenes requires programs to construct…
Existing world models typically perceive a scene through current visual frame or a narrow history window. However, these observations may not reveal the physics properties that determine transition…
The success of convolutional neural networks is often attributed to locality and weight sharing. However, how these two properties separately shape learning, and how their effects depend on the…
Force-sensitive manipulation requires contact and load information that is not provided explicitly by visual observations. We present CW-WAM, a world action model that jointly predicts video, motion,…
Sequential decision-making under partial observability is difficult because agents must explore to infer hidden, task-relevant information before acting effectively. Learning such…
Vision-language-action (VLA) models have shown promise in robotic manipulation, but imitation learning (IL) alone often struggles to master complex long-horizon skills. Reinforcement learning (RL)…
Humanoid fall recovery requires selecting a motion that suits both the surrounding scene and the task. The same fallen pose can admit several ways to stand, with different routes, support…
Recent advances in frontier AI models have demonstrated remarkable capabilities in visual understanding, reasoning, planning, and tool use, raising the possibility of using general-purpose AI models…
Humanoid loco-manipulation requires an effective interface between high-level task policies and whole-body control. Existing interfaces typically rely on a single action representation for both task…