We propose AgentDreamer, an agent-guided optimization framework that aligns text instructions with simulated motion through explicit 3D motion planning. Given a text instruction and scene geometry,…
Visual Language Action (VLA) models are designed to be generalist robot models that can be implemented across embodiments, tasks and environments. However, their ability to collaborate with other…
Designing RNA molecules that bind to target protein structures requires generating both an RNA conformation and its bound complex geometry, without assuming a predefined binding site. Existing…
Class labels offer compact supervision for describing cultural-heritage images when expert text annotations are scarce. We investigate a batik-captioning cascade that integrates a LoRA-adapted DINOv2…
Unsupervised federated learning with Vision-Language Models (e.g., CLIP) offers a promising solution for label-free classification, yet its performance often degrades under severe non-IID shifts. A…
Relighting and novel view synthesis of human portraits are essential in applications such as portrait photography, virtual reality (VR), and augmented reality (AR). Despite recent progress, 3D-aware…
Dynamic interactive object search in large-scale human environments presents substantial challenges for existing methods. Current scene representations like 3D Scene Graphs (3DSG) only provide…
Transactions differ in how their value changes with execution time and relative position. Ethereum's EIP-1559 lets them compete through fee fields, but a fee bid gives no enforceable claim to an…
LLMs have shown strong in-context learning (ICL) capability, but extending it to Multimodal LLMs (MLLMs) remains challenging. Prior multimodal ICL methods often rely on ICL-specific datasets for…
Reliable robotic mapping in dynamic real-world environments is essential for embodied intelligence and long-term autonomy. However, existing methods often involve a trade-off: lightweight online…
Human motion retargeting bridges the embodiment gap between humans and humanoid robots by converting human demonstrations into reference trajectories for whole-body control and loco-manipulation. For…
Real-world data often exhibits cluster structure at multiple resolutions, yet existing methods typically learn a single partition or construct an explicit hierarchy. Inspired by Matryoshka…
Forecasting future human motion requires jointly reasoning about an agent's global trajectory and 3D body pose, which are tightly coupled, particularly in team sports where multiple interacting…
We present Protegrity-PII, a new PII decision model for structured and unstructured text. Protegrity-PII achieves a typed recall of 0.915 with a precision of 0.907 on a new benchmark we propose,…
LLM agents are often evaluated by reducing execution traces to labels such as final-answer correctness, tool verification, and fault propagation. These labels are measurements produced by parsers,…
Should an embodied agent's experience be baked into its policy weights, or kept external and retrieved at inference? A memory-augmented teacher (a VLM that retrieves lessons, with their episode…
Learning useful representations from continually changing value targets remains a challenge in deep reinforcement learning. We study the temporal horizon of this supervision: smaller discounts make…
Neuro-symbolic (NeSy) predictors that supervise only the task label suffer from reasoning shortcuts: distinct concept mappings achieve the same maximum likelihood, leaving the recovered concepts…
We address the problem of real-time multi-agent path planning under prescribed initial and final configurations, formulated as a high-dimensional optimal control problem subject to inter-agent…
Activation probes are computed directions in a language model's residual stream, used both to detect safety-relevant behaviours and, by adding their direction back into the stream, to steer them. We…
In recent years, Spiking Neural Networks (SNNs) have gained massive attention as an energy-efficient neural computing paradigm due to their event-driven and sparse computing capability. However,…
Generating an articulated object from a single image requires recovering both its appearance and the mechanism governing its parts. A compact encoding of joint attributes does not by itself ensure…
Dynamic representations based on 4D Gaussian Splatting (4DGS) have shown strong capabilities in reconstruction and rendering, yet current methods remain limited in supporting complex natural-language…
Existing 3D generative approaches are typically developed for individual imaging modalities, requiring substantial modality-specific data and limiting their ability to exploit shared structure across…