We study the strategic design of learning algorithms in a canonical continuous-time pricing game. We introduce a meta-game in which firms select learning rates for a gradient dynamic, evaluating…
Botnets represent the backbone of most modern cybersecurity attacks through which botmasters deploy distributed denial of service and advanced persistent threats against legitimate computer networks.…
Prediction aggregation aims to combine information from multiple predictors into a more informative one. We study this question in the setting of calibrated predictors, where each prediction must…
We establish near-optimal regret bounds for budget-constrained online learning against arbitrary classes of budget-pacing experts in the adversarial setting. In particular, given any class of $F$…
We study revenue-maximizing multi-item auctions under dominant-strategy incentive compatibility (DSIC) and ex-post individual rationality. Buyers have additive valuations, and all item values are…
Motivated by social services where consumers pay with non-transferable ordeals, we study mechanisms that maximize consumer utility for multiple unit-demand buyers and heterogeneous items whose values…
We consider the problem of parameter selection for EIP-1559, a widely used gas pricing mechanism for blockchains. As opposed to previous work, we aim to achieve economic security, where the chosen…
In perfect-information two-player stochastic games, the notions of Blackwell and sensitive optimality provide generalizations of the classical mean-payoff optimality and discount optimality criteria…
We study the minimum monetary subsidy required for exact envy-freeness in allocating $m_n$ indivisible goods to $n$ agents. Valuations are additive, item values are i.i.d.
It is known that completeness of the coalitional ($C$-)desirability relation in a simple game does not imply the existence of a weighted-majority representation. We show that weightedness is implied…
We study online profit maximization in multilateral trade, a setting that generalizes both dynamic pricing and bilateral trade. At each round, an intermediary posts prices to buyers and offers…
We study fair division of indivisible items under eligibility constraints: each item may be assigned only to a subset of eligible agents. This model coincides with restricted assignment in…
We show that computing an approximate mixed Bayes-Nash equilibrium in a discrete first-price auction with correlated priors is PPAD-complete. The key intermediate step in our reduction is the…
Metric conditioning can change which equilibrium attracts learning dynamics without moving the equilibria of a differentiable game. We study how to use state-dependent symmetric positive-definite…
We study the communication complexity of \emph{dominant-strategy incentive-compatible} (DSIC) mechanisms for combinatorial auctions. For $γ\in [\log m, m]$, let $\mathsf{DSIC_{GEN}}(m, γ)$,…
We study the worst-case efficiency of the random-offerer mechanism in bilateral trade relative to the first-best gains from trade. We construct a family of independent buyer value and seller cost…
Braess paradox originates when latency at Wardrop equilibrium in traffic networks decreases because of removing edges. The graph-theoretic property of networks suffering from the Braess paradox was…
A single auction can have both a shill-proof equilibrium and a non-shill-proof equilibrium in the model of Komo, Kominers, and Roughgarden. We give an explicit single item example with three bidder…
We consider the problem of allocating $m$ indivisible items to $n$ agents. For $n \ge 2$, we define $μ(n)$ as the largest $m$ for which every allocation instance with $n$ agents and $m$ items has an…
Every balanced instance of the stable marriage problem with strict complete preferences has a unique finest partition into prime blocks, and that single partition simultaneously factors three…
We study the problem of computing an allocation of indivisible items that maximizes egalitarian welfare, i.e., the utility of the worst-off agent, when agents' item values or marginal values belong…
We prove that no single rank ordered adversary strategy is globally optimal for the prediction with expert advice problem with six or more experts, in both the geometric stopping and finite time…
Despite many studies about causes and remedies of plasticity loss in Reinforcement Learning (RL) under continual task changes, no RL method has yet consistently achieved a good balance between…
Learning can improve an individual's behavior, yet a population risks losing that experience whenever individuals die and are replaced. Inheriting learned preferences offers a way to preserve useful…