Spacetime Splines for Adaptive Robot Motions
Movement primitives commonly represent robot mo- tions through basis functions indexed by time or phase. Inspired by spacetime representations employed in physics, we propose a spline-based…
MLINFO COLLECTION
Movement primitives commonly represent robot mo- tions through basis functions indexed by time or phase. Inspired by spacetime representations employed in physics, we propose a spline-based…
This paper presents a novel strategy for UAV detection through visible (RGB) and infrared (IR) fusion, in order to improve accuracy and precision in harsh environments and weather conditions. In this…
As social agents become embedded in human relationships, they are expected not only to provide smooth assistance but also to handle rejection, discomfort, jealousy, persistence, and other forms of…
Cervical cytology presents a fundamentally ambiguous diagnostic landscape, where equivocal categories such as Atypical Squamous Cells of Undetermined Significance (ASC-US) occupy a morphological grey…
In this article, we propose ContactFlowFilter, a novel approach for contact estimation that determines the number of active contacts, their locations, and the associated force vectors. We consider a…
Curriculum learning orders samples by difficulty, but difficulty alone does not establish supervision reliability for dense prediction. Easy samples can expose shortcuts, hard samples can be…
Models are updated repeatedly, and an update that looks better on validation data but not on new data is a false improvement that can misguide clinical decisions. The naive rule accepts every…
Low-NFE generative ODE sampling is constrained not only by solver order, but also by how a fixed budget of network evaluations is distributed along the flow. We develop a density-level backward-error…
Text-to-image generation models do not explicitly receive the syntactic structure of the prompt, i.e., which word modifies which and where each phrase attaches. Consequently, they often struggle to…
Learning-based path planners based on diffusion and flow matching can generate diverse trajectories from demonstrations but typically lack mechanisms for constraint satisfaction and collision…
Industries employ robots for repetitive tasks due to their high precision and performance, typically achieved through feedforward control actions based on an accurate robot description. However, an…
Knowledge graph question generation (KGQG) generates natural-language questions from structured graph evidence and a target answer. When the input graph is temporal, a valid question must also…
Long-horizon robot manipulation requires a robot to remember task-relevant information beyond its short observation window. Existing memory-augmented policies typically retrieve relevant information…
World Action Models (WAMs) have shown strong potential for robot manipulation by jointly learning visual dynamics and executable actions. However, their video and action objectives do not explicitly…
Image registration underpins measurement across scanning, camera, and microscopy imaging, yet a fundamental question is rarely posed: when is the sample-to-position map recoverable at all, and when…
As-built BIM reconstruction from point clouds demands semantic, volumetric, parametric, and editable building components, beyond 2D layouts or planar abstractions. Yet existing scan-to-BIM pipelines…
Large audio-language models (LALMs) understand music, yet struggle to locate a described moment in time. We ask whether this reflects missing temporal information or a bottleneck in how the time span…
Omni-modal assistants must remember not only what users say, but also what they show and convey. Existing long-term memory benchmarks are mostly text-and-image or report a single end-to-end score, so…
Neural network models are increasingly constructed from synapse-resolution connectomes, and the same circuit is now available in reconstructions from other animals and pipelines. We do not know…
Vision-language-action (VLA) navigation models translate visual observations and instructions into actions. Navigation success assesses whether an agent reaches the goal.
We consider the problem of allocating indivisible goods to agents with additive valuations, under two classic notions of fairness and efficiency: envy-freeness up to any good (EFX) and Pareto…
Sharpness-Aware Minimization (SAM) has established itself as a widely used method for training deep neural networks. Despite its popularity, existing convergence guarantees for SAM-type methods…
We study the best-response dynamics in games with random payoffs. We consider two-player bimatrix games, with $n$ strategies each.
Currently, dexterous humanoid robot hands are widely considered the final hardware bottleneck that hampers generalist robots from physically assisting people at home and work. As conventional…