Focused Omni-Modal GUI Agents
Graphical User Interface (GUI) agents increasingly act over streaming omni-modal observations spanning screenshots, audio, video, interaction history, and device states. However, exposing this…
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概要
Graphical User Interface (GUI) agents increasingly act over streaming omni-modal observations spanning screenshots, audio, video, interaction history, and device states. However, exposing this complete context uniformly at every step ignores that relevance is transient and sparse: the signal determining one action can become clutter at the next. Because executed actions feed back into the context, these errors compound into Sequential Distraction, driving the agent into irreversible trajectory drift. We formulate the underlying requirement as Focused Perception: a representation that is step-adaptive, action-sufficient, and non-intrusive. We realize this in FocusGUI, a lightweight adapter that dynamically prioritizes multimodal channels against a step-specific decision reference. Instead of uniformly processing all inputs, it compresses the most relevant evidence into a compact latent and subtly injects it into the frozen decoder's embeddings, guiding the model's attention without altering its native parameter space. FocusGUI trains from action supervision alone, requiring neither modality-relevance labels nor backbone fine-tuning. Across four omni-modal backbones, it raises overall Type Match by +33.2 and Exact Match by 3.0 times over the frozen backbone on average, and Type Match by +30.1 over the strongest existing enhancement method.
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# 論文・記事 Focused Omni-Modal GUI Agents # 概要 Graphical User Interface (GUI) agents increasingly act over streaming omni-modal observations spanning screenshots, audio, video, interaction history, and device states. However, exposing this… # 原典 https://arxiv.org/abs/2610.26203 上記の手法を実装してください。実行前に依存関係とライセンスを確認してください。